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Mark Carlson's Home Page (Under Construction)


Mark Carlson's Home Page (Under Construction)
1998 Game Developer Magazine Companion Source Page
A List of Papers for Advanced Topics in Memory Management
A Memory Allocator
Abstract State Machines
ACM Queue - Game Development Harder Than You Think - What makes you think that creating alternative worlds is all fun and game

Aerodynamics

Aerodynamics Index
MainFrame
Theory of Flight - Level 3
UIUC Airfoil Data Site

AI

Artificial Intelligence Depot
Beginners Guide to Pathfinding Algorithms
Cellular Automata - Digital Worlds Tutorial
Fuzzy Logic in Autonomous Robot Navigation
Gamasutra - Features - GDC 2002 Polygon Soup for the Programmer's Soul 3D Pathfinding [04.05.02]
Gamasutra - Features - Smart Moves Intelligent Pathfinding [08.97]
Gamasutra - Features - Toward More Realistic Pathfinding [03.14.01]
generation5 - At the forefront of Artificial Intelligence

Genetic

Introduction to genetic algorithms with Java applets
The Genetic Algorithms Archive

Implementation Notes
International Society of Artificial Life
Java Applets for Neural Network and Artificial Life
Steering Behaviors For Autonomous Characters
The Game AI Page Pathfinding

An Infrastructure for Adaptive Dynamic Optimization - Bruening, Garnett, Amarasinghe (ResearchIndex)
Apple - Creative - Ideas That Take Flight, p. 1-2

Art

ACCUEIL - LEMOG Maya 3d Graphics - 3D TEXTURES

Avionics

autopilot Do it yourself UAV
Autopilot The UAV Project
Linux Aviation HOWTO

Basics of Space Flight
Bitbender Forums - Compiling a Custom Linux Kernel
Computer Science Papers NEC Research Institute CiteSeer Publications ResearchIndex

Deals

JR.com Buy the SANDISK SDCFB512768 512MB Compact Flash Memory Card in CF Compact Flash

Distributed Object Systems

Design of the Kan Distributed Object System - James, Singh (ResearchIndex)

Distributed File Systems

Microsoft Research - Farsite Distributed File System

The Kan Distributed Object System

DOTNET Archives -- October 2000, week 1 (#355)

Education

aero2b
California College of Communications, Schedule of Classes

Financial

First Pacific Advisors, Inc.
ScholarShare -- Log In

Financial Links

MSN CarPoint
MSN Home
MSN HomeAdvisor
MSN Hotmail
MSN Money
MSN People & Chat
MSN Shopping
MSN Web Search

GameDev.net -- Game Unified Process

Graphics

3D Animation, visual effects (fx), Flash MX programming, web design, B2B and e-commerce solutions, and Cinema 4D XL Tutorials a
AngelCode.com - game development and more...
Bounding Containers
Delphi3D - Rapid OpenGL Development
Efficiently Approximating the Minimum-Volume Bounding Box of a Point Set in Three Dimensions
flipCode Message Center - Re Polynomial Root-Finder - Code Of The Day Forum
Geometry Algorithm Archive
Geometry Algorithm Home
Google Groups View Thread Point projection on a Plane
GPGPU
http--esprit.campus.luth.se-~humus-3D-index.phppage=OpenGL&start=24
http--oss.sgi.com-projects-ogl-sample-registry-NV-vertex_program.txt
http--www.noisemachine.com-talk1-
http--www.vis.uni-stuttgart.de-vis03_tutorial-weiskopf_intro_hw.pdf
Jos Stam publications
OpenGL Programming Guide (Addison-Wesley Publishing Company) Table of Contents
Perlin Noise Tutorial
Perlin Noise

Rasterizer

SourceForge.net Project Info - swShader

Ray-Triangle Intersection
ShaderTech - GPU Programming
SlinLine Productions - Trezebees - Raytracing introduction
Triangle Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
Triangulation Algorithms and Data Structures

Interesting

Blackstone Audiobooks - Audiobook - The Virtue Of Selfishness by Ayn Rand
flipCode Message Center - Universal Declaration of Human Rights - Random Bits Forum
How To Ask Questions The Smart Way
How to Win in Iraq (washingtonpost.com)
Light and Matter educational materials for physics and astronomy
Orat's Opinions
Red vs Blue
Slashdot New Intermediate Language Proposed
style.org The Strouhal Number in Cruising Flight

Languages

C++ FAQ LITE
CppCC's Home Page
The Code Project - Writing own regular expression parser - C++ - MFC

Lisp

Mapcar and Lambda
An Introduction and Tutorial for Common Lisp
GameDev.net -- Concerning Lisp

Lua-an extensible extension language

Law

EPIC Profiling and Privacy Page
MSN House & Home - Your Rights as a Renter
Overtime

Links

Customize Links
Free Hotmail
http--www.lsac.org-pdfs-test.pdf
Windows Media
Windows

Linux

Linux Headquarters How-To Guides

Logic

CS381 Introduction to Discrete Structures
Predicate Logic

Math

Elementary Calculus
MIT OpenCourseWare Mathematics 18.06 Linear Algebra, Fall 2002 Video Lectures
Sean's Applied Math Book
Vortex Evolution with a Finite Difference Method

Linear Algebra

ELEMENTARY LINEAR ALGEBRA
Linear Algebra textbook home page

Interval Constraints Index

Medical

Dizziness (WebMD)

NEdit - the multi-purpose X Windows editor
Neil Gaiman

Networking

Measuring and analyzing the characteristics of Napster and Gnutella hosts
Online Games Resource Guide - Distributing Object State for Networked Games Using Object Views [09.16.02]
P2P Networks

New Scientist.com - The World's No. 1 Science and Technology News Service

News

Google Search rec.aviation.homebuilt

NSIS Home
O'Reilly Network When Is 54 Not Equal to 54 A Look at 802.11a, b, and g Throughput [Aug. 08, 2003]
ONLamp.com Diving into Gcc OpenBSD and m88k [Oct. 02, 2003]
Performance of Dynamic Load Balancing Algorithms for Unstructured Mesh Calculations - Williams (ResearchIndex)

Physics

Advanced Character Physics
notesd1.pdf (application/pdf Object)

Programming

CFXweb - Optimizing for SSE A Case Study
Gamasutra - Features - Wyatt's World - Cracking Open The Pentium III [05.28.99]
GPSTk, the GPS Toolkit
SoftWire - Home
The Code Project - Optimization Your Worst Enemy - Programming Tips
The Code Project - Writing Efficient C and C Code Optimization - Mobile - Embedded
Windows-to-Linux roadmap Series overview
Programmers Heaven -> Art_MultiplayerGames

Project Management

FogBUGZ Free Trial - Fog Creek Software

PS2

Emotion Engine - PlayStation 2 and linux kit wiki board
GameDev.net -- Playstation 2 Game Programming Part 1 Initialization
George Bain - PlayStation 2 Programming Optimisations
Inside the Playstation 2 PS2 Architecture, Graphics Rendering and Programming
Linux for PlayStation 2 Community Linux for PlayStation 2 FAQs
linux.oreillynet.com Opening Up the PlayStation 2 with Linux [Mar. 21, 2002]
PlayStation.com Hardware
PS2DEV PS2 Programming - Latest News

Robert Saunders

Science

David Hudson ORMEs Patent
ORMUS - Scientific Overview

Technical Information

Ace's Hardware

Unix

The Art of Unix Programming

WiFi

802.11 MAC Layer Defined
O'Reilly Network When Is 54 Not Equal to 54 A Look at 802.11a, b, and g Throughput [Aug. 08, 2003]
Portfolio of Standards to Get IEEE 802(TM)
Using the TrueMobile WLAN Card Utility Dell TrueMobile WAN Card User's Guide