Bookmarks
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- Mark Carlson's Home Page (Under Construction)
- Mark Carlson's Home Page (Under Construction)
- 1998 Game Developer Magazine Companion Source Page
- A List of Papers for Advanced Topics in Memory Management
- A Memory Allocator
- Abstract State Machines
- ACM Queue - Game Development Harder Than You Think - What makes you think that creating alternative worlds is all fun and game
Aerodynamics
- Aerodynamics Index
- MainFrame
- Theory of Flight - Level 3
- UIUC Airfoil Data Site
AI
- Artificial Intelligence Depot
- Beginners Guide to Pathfinding Algorithms
- Cellular Automata - Digital Worlds Tutorial
- Fuzzy Logic in Autonomous Robot Navigation
- Gamasutra - Features - GDC 2002 Polygon Soup for the Programmer's Soul 3D Pathfinding [04.05.02]
- Gamasutra - Features - Smart Moves Intelligent Pathfinding [08.97]
- Gamasutra - Features - Toward More Realistic Pathfinding [03.14.01]
- generation5 - At the forefront of Artificial Intelligence
Genetic
- Introduction to genetic algorithms with Java applets
- The Genetic Algorithms Archive
- Implementation Notes
- International Society of Artificial Life
- Java Applets for Neural Network and Artificial Life
- Steering Behaviors For Autonomous Characters
- The Game AI Page Pathfinding
- An Infrastructure for Adaptive Dynamic Optimization - Bruening, Garnett, Amarasinghe (ResearchIndex)
- Apple - Creative - Ideas That Take Flight, p. 1-2
Art
- ACCUEIL - LEMOG Maya 3d Graphics - 3D TEXTURES
Avionics
- autopilot Do it yourself UAV
- Autopilot The UAV Project
- Linux Aviation HOWTO
- Basics of Space Flight
- Bitbender Forums - Compiling a Custom Linux Kernel
- Computer Science Papers NEC Research Institute CiteSeer Publications ResearchIndex
Deals
- JR.com Buy the SANDISK SDCFB512768 512MB Compact Flash Memory Card in CF Compact Flash
Distributed Object Systems
- Design of the Kan Distributed Object System - James, Singh (ResearchIndex)
Distributed File Systems
- Microsoft Research - Farsite Distributed File System
- The Kan Distributed Object System
- DOTNET Archives -- October 2000, week 1 (#355)
Education
- aero2b
- California College of Communications, Schedule of Classes
Financial
- First Pacific Advisors, Inc.
- ScholarShare -- Log In
Financial Links
- MSN CarPoint
- MSN Home
- MSN HomeAdvisor
- MSN Hotmail
- MSN Money
- MSN People & Chat
- MSN Shopping
- MSN Web Search
- GameDev.net -- Game Unified Process
Graphics
- 3D Animation, visual effects (fx), Flash MX programming, web design, B2B and e-commerce solutions, and Cinema 4D XL Tutorials a
- AngelCode.com - game development and more...
- Bounding Containers
- Delphi3D - Rapid OpenGL Development
- Efficiently Approximating the Minimum-Volume Bounding Box of a Point Set in Three Dimensions
- flipCode Message Center - Re Polynomial Root-Finder - Code Of The Day Forum
- Geometry Algorithm Archive
- Geometry Algorithm Home
- Google Groups View Thread Point projection on a Plane
- GPGPU
- http--esprit.campus.luth.se-~humus-3D-index.phppage=OpenGL&start=24
- http--oss.sgi.com-projects-ogl-sample-registry-NV-vertex_program.txt
- http--www.noisemachine.com-talk1-
- http--www.vis.uni-stuttgart.de-vis03_tutorial-weiskopf_intro_hw.pdf
- Jos Stam publications
- OpenGL Programming Guide (Addison-Wesley Publishing Company) Table of Contents
- Perlin Noise Tutorial
- Perlin Noise
Rasterizer
- SourceForge.net Project Info - swShader
- Ray-Triangle Intersection
- ShaderTech - GPU Programming
- SlinLine Productions - Trezebees - Raytracing introduction
- Triangle Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
- Triangulation Algorithms and Data Structures
Interesting
- Blackstone Audiobooks - Audiobook - The Virtue Of Selfishness by Ayn Rand
- flipCode Message Center - Universal Declaration of Human Rights - Random Bits Forum
- How To Ask Questions The Smart Way
- How to Win in Iraq (washingtonpost.com)
- Light and Matter educational materials for physics and astronomy
- Orat's Opinions
- Red vs Blue
- Slashdot New Intermediate Language Proposed
- style.org The Strouhal Number in Cruising Flight
Languages
- C++ FAQ LITE
- CppCC's Home Page
- The Code Project - Writing own regular expression parser - C++ - MFC
Lisp
- Mapcar and Lambda
- An Introduction and Tutorial for Common Lisp
- GameDev.net -- Concerning Lisp
- Lua-an extensible extension language
Law
- EPIC Profiling and Privacy Page
- MSN House & Home - Your Rights as a Renter
- Overtime
Links
- Customize Links
- Free Hotmail
- http--www.lsac.org-pdfs-test.pdf
- Windows Media
- Windows
Linux
- Linux Headquarters How-To Guides
Logic
- CS381 Introduction to Discrete Structures
- Predicate Logic
Math
- Elementary Calculus
- MIT OpenCourseWare Mathematics 18.06 Linear Algebra, Fall 2002 Video Lectures
- Sean's Applied Math Book
- Vortex Evolution with a Finite Difference Method
Linear Algebra
- ELEMENTARY LINEAR ALGEBRA
- Linear Algebra textbook home page
- Interval Constraints Index
Medical
- Dizziness (WebMD)
- NEdit - the multi-purpose X Windows editor
- Neil Gaiman
Networking
- Measuring and analyzing the characteristics of Napster and Gnutella hosts
- Online Games Resource Guide - Distributing Object State for Networked Games Using Object Views [09.16.02]
- P2P Networks
- New Scientist.com - The World's No. 1 Science and Technology News Service
News
- Google Search rec.aviation.homebuilt
- NSIS Home
- O'Reilly Network When Is 54 Not Equal to 54 A Look at 802.11a, b, and g Throughput [Aug. 08, 2003]
- ONLamp.com Diving into Gcc OpenBSD and m88k [Oct. 02, 2003]
- Performance of Dynamic Load Balancing Algorithms for Unstructured Mesh Calculations - Williams (ResearchIndex)
Physics
- Advanced Character Physics
- notesd1.pdf (application/pdf Object)
Programming
- CFXweb - Optimizing for SSE A Case Study
- Gamasutra - Features - Wyatt's World - Cracking Open The Pentium III [05.28.99]
- GPSTk, the GPS Toolkit
- SoftWire - Home
- The Code Project - Optimization Your Worst Enemy - Programming Tips
- The Code Project - Writing Efficient C and C Code Optimization - Mobile - Embedded
- Windows-to-Linux roadmap Series overview
- Programmers Heaven -> Art_MultiplayerGames
Project Management
- FogBUGZ Free Trial - Fog Creek Software
PS2
- Emotion Engine - PlayStation 2 and linux kit wiki board
- GameDev.net -- Playstation 2 Game Programming Part 1 Initialization
- George Bain - PlayStation 2 Programming Optimisations
- Inside the Playstation 2 PS2 Architecture, Graphics Rendering and Programming
- Linux for PlayStation 2 Community Linux for PlayStation 2 FAQs
- linux.oreillynet.com Opening Up the PlayStation 2 with Linux [Mar. 21, 2002]
- PlayStation.com Hardware
- PS2DEV PS2 Programming - Latest News
- Robert Saunders
Science
- David Hudson ORMEs Patent
- ORMUS - Scientific Overview
Technical Information
- Ace's Hardware
Unix
- The Art of Unix Programming
WiFi
- 802.11 MAC Layer Defined
- O'Reilly Network When Is 54 Not Equal to 54 A Look at 802.11a, b, and g Throughput [Aug. 08, 2003]
- Portfolio of Standards to Get IEEE 802(TM)
- Using the TrueMobile WLAN Card Utility Dell TrueMobile WAN Card User's Guide